| The name of the server. | |
| Set server password. Leave blank to disable. | |
| Turn on/off friendlyfire. Default: Off | |
| Turn on/off footsteps. Default: On | |
| Force clients to auto-join the opposite team if they are not balanced. Default: On | |
| Kick idle/team-killing players. Default Off | |
| Turn on/off the ability for clients to use flashlight. Default: Off | |
| Punish TK'ers on next round? Default: On | |
| Force dead players to first person mode, effectively disabling freelook. Default: Off | |
| Players can hear all other players, no team restrictions. Default: Off | |
| Can the server be paused Default: 0 | |
| Force cleints to pass consistency check for critical files before joining server? Default: 0 | |
| Allow cheats on server. Default: 0 | |
| World Gravity Default: 800 | |
| Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500 | |
| Enables player lag compensation. Default: 1 | |
| Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default: vaudio_miles | |
| Enables HLTV on the server. Default: 0 | |
| Allow clients to upload their custom decals to the server. Default: 1 | |
| Allow clients to downnload files. Default: 1 | |
| Maximum speed a player can move. Default: 320 | |
| Max # of players 1 team can have over another. Default: 2 | |
| How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5 | |
| Allow clients to use mic. Default: 1 | |
| Allow spectators on the server. Default: 1 | |
| amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10 | |
| After this many seconds without a message from a client, the client is dropped. Default: 65 | |
| Set rcon passsword. Leave blank to disable rcon | |
| Number of minutes to ban users who fail rcon authentication. Default: 0 | |
| Max number of times a user can fail rcon authentication before being banned. Default: 10 | |
| Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5 | |
| Number of seconds to track failed rcon authentications. Default: 30 | |
| Time in seconds to keep players frozen when the round starts. Default: 6 | |
| How much time in minutes does a round last. Default: 5 | |
| Amount of money each player gets when they reset (16000 max) Default: 800 | |
| The amount of time in seconds before bomb explodes after planted. Default: 45 | |
| Amount of frags a player can exceed before changing maps. Default: 0 | |
| Amount of round to play before server changes maps. Default: 0 | |
| Max number of rounds one team can win before server changes maps. Default: 0 | |
| Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0 | |
| Time in seconds to Kick players who team-kill after round restart. Default: 5 | |
| Min bandwidth rate allowed on server. Default: 0 (unlimited) | |
| Max bandwidth rate allowed on server. Default: 0 (unlimited) | |
| Amount of time in seconds a player can spray their decal. Default: 10 | |
| Maximum updates per second that the server will allow. Default: 60 | |
| Minimum updates per second that the server will allow. Default: 10 | |
| Enable server logging? Default: Off | |
| Log server bans in the server logs. Default: 0 | |
| Echo log information to the console. Default: 1 | |
| Log server information in the log file. Default: 1 | |
| Log server information to only one file. Default: 0 | |
| Folder in the game directory where server logs will be stored. | |
| 'bot_add' is a value itself. Adding this to your server configuration will enable bots | |
| Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed. | |
| If 'Fill', the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal | |
| Skill of bots. Values are: 0=easy, 1=normal, 2=hard, 3=expert. Default: 0 | |
| Control how bots talk. Values: 'off', 'radio', 'minimal', or 'normal'. Default: Normal | |
| Allow bots to automatically follow a human player. Default: 1 | |
| Kick bots to automatically make room for human players. Default: 1 | |
| Bots must wait for a people to join before joining? If No, bots will play without people. Default: 1 | |
| Can bots complete objectives if there are humans on a team? Default: 0 | |
| Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank. | |
| bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: 0 | |
| The speed at which bots can move. 0=walk+run, 1=walk Default: 0 | |
| What teams are bots allowed to join? Default: any | |
| Bots will not buy if their money falls below this amount. Default: 2000 | |
| Allow bots to use all weapons. 'bot_all_weapons' is the value. | |
| Allow bots to use only knives. 'bot_knives_only' is the value. | |
| Allow bots to use only pistols. 'bot_pistols_only' is the value. | |
| Allow bots to use only sniper rifles. 'bot_snipers_only' is the value. | |
| Allow bots to use grenades. Default: 1 | |
| Allow bots to use pistols. Default: 1 | |
| Allow bots to use sub machine guns. Default: 1 | |
| Allow bots to use shotguns. Default: 1 | |
| Allow bots to use rifles. Default: 1 | |
| Allow bots to use sniper rifles. Default: 1 | |
| Allow bots to use machine guns. Default: 1 | |
| 0=Public/LAN, 1=LAN Default: 0 | |
| Geographic location of the server. -1 World 0 US East coast 1 US West coast 2 South America 3 Europe 4 Asia 5 Australia 6 Middle East 7 Africa |
|
| Contact email for server sysop | |
| Frame rate limiter. | |
| Client downloads customization files. Default: 1 | |
| Client uploads customization files. Default: 1 | |
| Automatically switch to picked up weapons (if more powerful) Default: 1 | |
| Draw dynamic light when planted c4 flashes. Default: 0 | |
| Draw progress bar when defusing the C4. Default: 1 | |
| Max number of command packets sent to server per second. Default: 0 | |
| Number of packets per second of updates you are requesting from the server. Default: 20 | |
| Color of crosshair. 0=green, 1=red, 2=blue, 3=yellow, 4=skyblue Default: 0 | |
| Size of the crosshair. Lower value=Larger, Higher value=smaller Default: 768 | |
| Make crosshair translucent against similar colors. Default: 0 | |
| Enable customized player sound playback. Default: 0 | |
| Override view during demo playback. Default: 0 | |
| Enable the rendering of the hud. sv_cheats must be enabled to disable hud. Default: 1 | |
| Enable/disable text messages printing on the screen. Default: 1 | |
| End of cvar list - Note: not all cvars are listed. Expect this list to be continuously updated. Last update: Feb 13th, 2005 | |